An exploration of the objects that shape my day. Using a rule-based system, I recorded how often I came into contact with things during the morning, afternoon and evening of a chosen day. Across the 24-hour period, objects with select times are picked, dissected and reanimated. The sequential video reconstructs my day through the lens of this manipulation.
PROCESS.
Modelling + Compositing + Storyboard
Microwave
Laptop
Headphones
Phone
Face wash
Flask
Editing Scene 1 (1)
Editing Scene 1 (2)
Colour editing (1)
Colour editing (2)
General progression.
Scene zoom-ins. Transitions & framing.
RISO ASSETS
Final scans for the 2D objects floating in space. Shaped the project's art direction in its mixing of bold 2D,  weightless 3D and static text. Assets made in Blender, collated in InDesign, realised physically w/ risograph print & scan and compiled in After Effects.
Plain scans, no texture.​​​​​​​
Textured scans introducing strokes, text and pops of fluorescent colour.
EXPERIMENTS.
TEXTURE
Initial texture tests. Goal: to overlap elements.
(Click and scroll for high-res images.)
Fan
Mug
Book
Pen
Source GIFs.
AFTER EFFECTS 3D WORKSPACE
Manipulating .obj and .fbx exports. First attempts to animate flat assets as 3D objects and tethering this to an active camera.